Author Topic: ZFGCreator Preview  (Read 4304 times)

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Offline xfixium

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ZFGCreator Preview
« on: August 26, 2013, 07:08:09 PM »
Requirements: .net 4.0, Windows XP or higher

I've been working on this off and on, just a place to show progress for the time being. It works off a single edit drop down, and based on what you select you can edit a list of resources.

Inspired by Johnthan Valentin's Zelda Game Maker for its simplicity, RPG Maker for its user interface, and Game Maker for its flexibility and object oriented creation.

http://www.pyxosoft.com/projects/zfgcreator/screen_01.png
http://www.pyxosoft.com/projects/zfgcreator/screen_02.png
http://www.pyxosoft.com/projects/zfgcreator/screen_03.png
http://www.pyxosoft.com/projects/zfgcreator/screen_04.png
http://www.pyxosoft.com/projects/zfgcreator/screen_05.png
http://www.pyxosoft.com/projects/zfgcreator/screen_06.png
http://www.pyxosoft.com/projects/zfgcreator/screen_07.png

Offline xfixium

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Re: ZFGCreator Preview
« Reply #1 on: September 10, 2013, 06:12:40 AM »
« Last Edit: November 29, 2013, 02:49:18 PM by xfixium »

Offline Cypras

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Re: ZFGCreator Preview
« Reply #2 on: September 11, 2013, 07:59:54 PM »
You going to use this for the next OOT2D?

Offline xfixium

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Re: ZFGCreator Preview
« Reply #3 on: September 15, 2013, 12:29:11 PM »
That is the plan.

Offline TentaCell

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Re: ZFGCreator Preview
« Reply #4 on: November 27, 2013, 04:18:30 PM »
Still working on this?

Offline xfixium

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Re: ZFGCreator Preview
« Reply #5 on: November 29, 2013, 02:47:32 PM »
On my free time yes, although rolling the latest GMare has been more my priority when it comes to free time.

Offline TentaCell

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Re: ZFGCreator Preview
« Reply #6 on: November 29, 2013, 03:28:59 PM »
Oh yeah I understand.  Is this gonna be geared towards Zelda games or more flexible kinda like GM (but still with Zelda games in mind)?

Offline xfixium

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Re: ZFGCreator Preview
« Reply #7 on: March 03, 2014, 08:14:49 AM »
Geared towards Zelda games specifically. Although it wouldn't surprise me if it's flexible enough for other types of 2d games.

I think I FINALLY came very close to the final design of the sprite UI:







« Last Edit: March 03, 2014, 10:55:47 AM by xfixium »

Offline Cypras

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Re: ZFGCreator Preview
« Reply #8 on: March 09, 2014, 03:37:25 PM »
Looks really cool man, keep us posted. Especially if you start on a new OOT2D, include me!

Offline xfixium

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Re: ZFGCreator Preview
« Reply #9 on: March 11, 2014, 08:42:02 AM »
But of course meng.

Offline dotyue

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Re: ZFGCreator Preview
« Reply #10 on: March 21, 2014, 09:43:37 AM »
oh im suprised to see an update... i would say to the zelda game part... i would guess you could make zelda inspired games too... like a little more seiken densetsu n stuff

good to see something new here! (well i suppose i didnt sprite for a while either... i work in 3 shifts AND do school for my industry master: metal on the evenings ZZZzzz)

Offline Cypras

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Re: ZFGCreator Preview
« Reply #11 on: August 31, 2014, 11:29:06 AM »
How's this coming man?

Offline xfixium

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Re: ZFGCreator Preview
« Reply #12 on: August 31, 2014, 10:38:54 PM »
Unfortunately I haven't touched it since I've been updating GMare again. Just don't have the time.

Offline xfixium

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Re: ZFGCreator Preview
« Reply #13 on: April 28, 2016, 06:08:16 AM »
Worked on this a bit further (Currently working on it as well). I revised the Sprite UI and changed where certain things are on the sprite object. Getting back to the idea that this application is supposed to be simple and fun. Curbing advanced sprite options. WIPs (Windows 10):



Offline dotyue

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Re: ZFGCreator Preview
« Reply #14 on: December 13, 2016, 06:17:21 PM »
i know it's a few months since your last post of gmare, but if you ever want to restart/continue the oot project you can count on me too...

(just pm me @zfgc since i lurk there more often than here ;) )


also looking good your progress ! =)